Recently, Blizzard announced it has multiple Diablo projects in the works. On top of this the popular Necromancer class from Diablo II returned and Blizzard rebuilt the first 16 levels of the original game within Diablo III for a limited time anniversary event. They have been dedicated to updating Diablo frequently since the expansion and the developer has delivered a steady stream of seasonal updates that add new challenges and loot. Game Informer said it was “one of the most significant turnarounds in gaming” and praised the myriad changes Blizzard brought. The loot and paragon system was completely reworked, the endgame was improved, and a fifth act was added as well as the new crusader class. It wasn’t until 2014, with the release of the first and only expansion, Reaper of Souls, that Blizzard made major changes to Diablo III. Fans were unhappy, despite the game receiving critical acclaim. When Diablo III launched in 2012, it was plagued with issues, including server problems, an in-game auction house, a stingy legendary drop-rate, and no real endgame other than repeating the same short campaign.
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